Debouncer supporting multi-button and multi-press gestures.
Project description
Introduction
Responds to complicated button presses across multiple buttons and repeated button presses. Given a set of buttons, presses can be recognized as belonging to any of those buttons, or to any subset of those buttons. Distinguishes between short presses and long presses, which may be combined in any order. Also recognizes an extra-long press, which may not be followed by additional presses.
Builds upon Adafruit's excellent adafruit_debouncer library to provide an
alternative to that library's Button class.
Dependencies
This package depends on:
- Adafruit-CircuitPython-Debouncer
- Adafruit-Blinka
Usage Example
import time
import board # provided by Adafruit-Blinka
from multibutton_debouncer import MultiButton
keep_on_ticking = True
def stop_ticking():
nonlocal keep_on_ticking
keep_on_ticking = False
buttons = MultiButton(board.D18, board.D5)
# a short press
buttons.set_callback([board.D18], ".", lambda: print("boop"))
buttons.set_callback([board.D5], ".", lambda: print("beep"))
# a long press
buttons.set_callback([board.D18], "_", lambda: print("boooop"))
buttons.set_callback([board.D5], "_", lambda: print("beeeep"))
# repeated presses
buttons.set_callback([board.D18], "...___...", lambda: print("SOS")) repea
# repeated presses across multiple buttons
buttons.set_callback([board.D18, board.D5], "_..__", lambda: print("Two Bits!"))
# an extra-long press across multiple buttons
buttons.set_callback([board.D18, board.D5], "~", stop_ticking)
while keep_on_ticking:
time.sleep(1/60)
# `poll()` MUST be called frequently to update state
# (this will be familiar to users of Adafruit-Debouncer)
buttons.poll()
Updates and Feedback
The documentation is pretty limited. That'll be fixed presently, but until
then, you may wish to look at the public methods of MultiButton as well as the
Press enumeration.
This is my first contribution to the Python ecosystem. I will be grateful for any feedback you may have.
Project details
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